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When Servers Burn: The Next Great Fire At Alexandria
“The struggle of man against power is the struggle of memory against forgetting.” – Milan Kundera I was recently talking with a medievalist in the Graduate Center’s English program, Chris Buonanno, who remarked that vellum manuscripts of the middle ages which have survived did so partly because of the quality of the materials used for copying. Good quality parchment– that […] -
Spring is in the air! Welcome back from GCDI and the Digital Fellows!
Welcome back for the spring semester! The Graduate Center Digital Initiatives (GCDI) and GC Digital Fellows have been hard at work developing programming, events, workshops, and opportunities to help you continue to learn and to develop your digital scholarly projects. This semester, please take a moment to review what has changed, what has stayed the same, and how you can […] -
Finding the Perfect OCR
How I Learned to Stop Worrying and Love Apple (just kidding) I attempted many different solutions to convert photos of news articles into machine-readable text, until I found something that worked. Skip ahead to “Apple Monterrey” if you don’t want to read the obligatory life story before the recipe! I started my digital archive project with much bravado and enthusiasm! […] -
How to Organize Data for Maps
As a form of data visualization, mapping is an informative way to explore and communicate our data and results. However, transforming information into a map-ready dataset is not always an intuitive task. Even when we have coordinates, or locality names, associated with what we collected or summarized, it may be daunting to understand how digital tools transform rows and columns […] -
Getting the Most Out of GCDI Workshops
Each semester, the Digital Fellows offer a series of workshops focused on developing practical digital skills and concepts, freely available to members of the Graduate Center community. Because many of these short workshops cover connected topics, and pair well with other GCDI offerings, the below offers a few tips and tricks on how to make the most of these opportunities […] -
GCDI Welcomes You to the Fall Semester!
Welcome back for the fall semester! The Graduate Center Digital Initiatives (GCDI) and GC Digital Fellows have been hard at work developing programming, events, workshops, and opportunities to help you continue to learn and to develop your digital scholarly projects. This semester, please take a moment to review what has changed, what has stayed the same, and how you can […] -
Introduction to R Markdown
Before we start This is a short tutorial to discuss the basic Markdown syntax and essential features of R Markdown to an R user with no experience in Markdown. `R` refers to both the programming language and the free software environment for data analysis and graphics. RStudio is a popular environment (IDE, or integrated development environment) to only write your […] -
Recap: Beginner’s Guide to Web-Scraping
This post may be useful to folx interested in starting a web-scraping workshop but not sure where to begin. In this post, I provide a recap of the Beginner’s Guide to Web Scraping workshop that took place earlier in the semester. I based this workshop on Compute Canada HSS’s Web-Scraping Workshop. The workshop went over some of the core concepts […] -
Greetings Digital GC – Welcome back!
Welcome back for the spring semester! The Graduate Center Digital Initiatives (GCDI) and GC Digital Fellows have been hard at work developing programming, events, workshops, and opportunities to help you continue to learn and to develop your digital scholarly projects. This semester, please take a moment to review what has changed, what has stayed the same, and how you can […] -
Getting Started with Pygame
In the Intro to Educational Game Design workshop held last October, we discussed a few common tools and software for designing computer games. In this post, I’d like to follow up with a more detailed look at one tool in particular: Pygame. If you know a bit of Python and want to jump right in to creating games, Pygame is […]
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